Speedway Sprint Unblocked

A one-minute time attack in a red open-wheel car: stay on the asphalt, pass slower traffic and cover as much track as you can.

Speedway Sprint is a short arcade racer where the camera trails a red open-wheel car. You have one minute, a looping circuit and a dozen slower cars in the way. Your score is the distance you cover, so the whole game is about keeping your speed high and your line clean.

The road curves and dips in a classic pseudo-3D style. Trees and signs flash past, and the mountains and sun drift sideways overhead whenever the road curves.

Getting started

Press Play to begin from a dead stop. Hold the gas with the Up arrow or W to build toward a top speed of 230 mph, and steer with the arrows or A and D. Down or S brakes. With a mouse, hold the left button for gas, the right button to brake, and move the pointer to either side of the center to steer.

The timer starts at sixty seconds. When it runs out, a Time Up screen shows your result, and Enter, Space or a click starts another run. Escape opens a pause menu where you can resume, restart or quit to the title.

What slows you down

Three things cost you speed. The first is traffic. The rival cars all drive slower than you can, and hitting one from behind makes your car flash white, drops your speed by close to half and knocks you sideways.

The second is the grass. Running wide slows you badly and lowers how fast points come in. The third is the bends themselves, which push your car toward the outside edge unless you steer into them.

Strategy notes

Turn in before a curve begins, not halfway through it. The car keeps sliding for a moment after you let go of the steering, so small early inputs work better than sharp late ones.

If you do drop onto the grass, stay on the gas. You will roll along slowly enough to find your way back onto the road, while letting go brings you to a stop. When passing, give the other cars room, since they sway a little within their lane.

The longest straight comes right after the S-bends. Use it to get back to full speed after any bump.

Good to know

Laps do not add time. The lap counter only shows how far you have traveled. On a desktop, the mouse and keyboard can both steer, and whichever one you used last takes control. The game comes from Frank Force’s LittleJS Arcade, with every car and tree drawn in code and the sound effects made as you play.

Controls

ActionKeyboardMouseTouch
AccelerateUp arrow or WHold the left buttonHold the lower button on the right
BrakeDown arrow or SHold the right buttonHold the upper button on the right
SteerLeft and right arrows, or A and DMove the pointer left or right of the screen centerPush the on-screen stick left or right
Pause menuEscapeClick the menu icon in the top cornerTap the menu icon in the top corner
Race again after time runs outEnter or SpaceClick anywhere—

Speedway Sprint FAQ

How long does one run last?

Each run gives you one minute of driving. The clock only counts down while your car is moving, so stopping does not waste time, but it does not earn points either. When it hits zero you see your score and can go again at once.

Can I play with a controller or on a phone?

Both work. A gamepad uses the left stick to steer, A or the right trigger for gas and B to brake. On a touchscreen, a stick on the left steers and a pair of buttons on the right side control gas and braking. Hold the phone sideways.

Is it one player or two?

It is a single-player game. The twelve other cars on the track are computer traffic driving below your top speed. Your real opponent is the clock and your own best score.

What is the best way to raise my score?

Stay on the asphalt and keep moving fast. Points come from distance, grass cuts your earning rate to about 60 percent, and rear-ending a car costs nearly half your speed. Clean passes and early steering add up quickly.

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