Fleet Strike Unblocked

Hide your five ships, then trade shots with a smart computer rival until one side's whole fleet is sunk.

Fleet Strike is a naval guessing game where you face the computer one on one. Each side hides five ships on its own 10x10 grid, and then you take turns firing at squares you cannot see. Sink every ship in the enemy fleet before it sinks yours.

The computer here is no random guesser. Instead it reasons about where your fleet can still be hiding and goes after the best bets, which makes it a tough opponent.

Setting up your fleet

Both sides get the same ships. The Aircraft Carrier covers five squares and the Cruiser four. The Destroyer and the Submarine take three each, and the Patrol Boat takes two. Ships can lie across or up and down, never on a diagonal.

Pick a vessel from the left-hand menu, press Rotate Ship to set its direction, then click a square on the grid labeled Your Fleet. A preview shows where it will sit before you commit. Ships cannot overlap or hang past the edge. Once all five are down, press Start Game.

How a turn works

Click any square on the Enemy Fleet grid to fire. A miss shows up as a white square with an X, and a hit shows as red. A ship goes down once all of its squares are hit.

Then the computer answers with a single shot of its own, and you watch it land on your grid. Play continues until one fleet is gone. A message announces the winner, and Restart Game deals out fresh enemy positions.

How the computer thinks

For every open square on your grid, the computer tallies the number of possible placements of your surviving ships that would cover it. It then fires at the square with the highest count. Early in the game it also leans toward a set of opening squares, including two opposite corners and the squares next to the other two.

A hit sharply raises the odds of the surrounding squares, which is why it usually polishes off a damaged ship fast.

Strategy notes

  • Hunt in a checkerboard. The smallest ship is two squares long, so shots on alternating squares are enough to find everything.
  • Finish what you start. Probe above, below, left and right of a hit, and once two hits line up, keep going in that direction.
  • Be careful with corners. The computer’s opening pattern checks some corners early.
  • Leave space between ships. Ships that touch can let one streak of hits sink two of them.
  • Mix directions so your layout is harder to read once a ship or two are found.

Controls

ActionMouseTouch
Pick a ship to placeClick its name in the Place Your Ships listTap its name in the list
Turn the ship before placing itClick "Rotate Ship"Tap "Rotate Ship"
Place the shipClick a square on Your Fleet (a preview shows on hover)Tap a square on Your Fleet
Fire a shotClick a square on Enemy FleetTap a square on Enemy Fleet
Play again after a game endsClick "Restart Game"Tap "Restart Game"

Fleet Strike FAQ

Is Fleet Strike one player or two?

It is a single-player game. You play against the computer, which places its own hidden fleet and fires back after every shot you take. There is no mode for two people on one screen.

Does Fleet Strike work on a phone or Chromebook?

A Chromebook or computer is the best fit. Phones are only partly supported. You can tap to place and shoot, yet the two boards shrink to share the screen, which leaves tiny targets. A tablet or a phone turned sideways helps.

Are my wins tracked?

Yes. Your browser stores a win count and how accurate your shooting has been, shown in the Stats panel. They refresh as each new game begins, and a Reset Stats button sets them back to zero.

How long does a game take?

It depends on how fast both sides find ships. Each of you fires one shot per turn on a 100-square grid, and the game ends the moment one whole fleet is gone. Restart Game then sets up a new round.

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