Tank Ricochet Unblocked

Drive a small blue tank through stone arenas and bank single-bounce shells around corners to clear each wave of enemies.

Tank Ricochet is a top-down tank fight inside a compact 3D arena of stone walls and wooden crates. You drive the blue tank, starting on the left, while enemy tanks hold the right side. The trick is in the ammunition. Each shell can glance off stone once, so the cleverest shots often curve around a wall before they find a target.

A red aiming line shows the path your next shell will take, up to the first thing it would touch.

How a wave works

Every wave uses one of four arena layouts and a few enemy tanks. Wipe them out and you get bonus points equal to 100 multiplied by the current wave. After that comes a fresh layout and more enemies, up to eight at a time.

Steer with W A S D or the arrow keys. Your hull turns to face the direction you press and rolls once it lines up, while the turret follows your mouse on its own. Click or press Space to fire, and hold the button to keep shooting. Up to four of your shells can be in the air at once, and shells that collide cancel out, so you can shoot down incoming fire.

Know your enemies

There are four enemy types. Sentries stay put. Scouts hang back at a distance. Hunters join in on the third wave and shoot more often, and heavy tanks appear starting on the fifth and need three hits to destroy.

Hazards join in as well. Mines start turning up on the second wave, with explosive barrels following on the third. Roll onto a mine, or put a shell into either one, and it explodes, hurting every tank in range, yours too. One explosion can trigger the next, so chains are possible.

Strategy notes

  • Check the aiming line before every bank shot. It tells you exactly where the first bounce lands.
  • Hide beside a stone block and fire around its corner. Enemy shells will hit the stone instead of you.
  • Use barrels and mines on purpose. One shell next to a cluster of enemies can clear several.
  • Remove sentries early, since they cannot dodge and are easy points.
  • Break crates that block your lanes, but leave the ones that are shielding you.
  • Remember that crates and barrels stop a shell instantly, while stone allows one bounce.

Good to know

Tank Ricochet was made by Frank Force with the LittleJS engine. Esc or the menu icon in the corner pauses the action. The pacing ramps up steadily, so the early waves are a good place to practice your angles before hunters and heavy tanks appear.

Controls

ActionKeyboardMouseTouch
Drive the tankW A S D or arrow keys—Left on-screen stick
Aim the turret—Move the pointerRight on-screen stick
Fire a shellSpaceLeft click (hold to keep firing)Push the right stick
PauseEscMenu icon in the top right cornerMenu icon in the top right corner

Tank Ricochet FAQ

How many lives do I get?

You start with three lives and lose one each time your tank is hit. Every third wave you clear gives you an extra life, up to a cap of five. The run ends when you have none left.

Can I play Tank Ricochet on a phone or with a controller?

Yes to both. On a touchscreen, a stick in the bottom left corner drives and one in the bottom right aims and fires. Hold the phone sideways for a wide view. Gamepads and keyboard with mouse also work.

Does the game keep my best score?

Yes. Your best score is saved, and the options menu also lets you switch shadows, glow and screen shake on or off to suit your device.

Why did I blow myself up?

Your own shells are harmless to you on the way out. Once a shell has rebounded off stone, though, it can strike any tank, yours too. Firing point-blank into a wall nearby is the usual cause, so give yourself space before a bank shot.

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